Tag Archives: WoD

Trink It

I get quite a few requests for different topics of Theorycraft, and sadly I can’t do them all. Work being what it is for me (unforgiving even when I’m not out of the country), I have to prioritize what’s interesting … Continue reading

Posted in Maths, World of Warcraft | Tagged , , , , , , , , , , , | 12 Comments

To cast, perchance to Chain (Heal)

To Riptide Target, or not to Riptide Target — that is the question. For me, the biggest news in recent Theorycraft was Dayani’s excellent analysis on Chain Heal, High Tide, and Glyph of Riptide (which you can find here). I … Continue reading

Posted in Alpha/Beta News, General Science, Maths, World of Warcraft | Tagged , , , , , , , , , , , , , , , , | 2 Comments

Chain Me No Chains

Another week goes by before the public Beta for Warlords of Draenor, and another interesting morsel appears on MMO Champion. Another debate/argument/discussion results, and this time I am struggling to communicate how I feel on the matter. Today, I’m trying … Continue reading

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To Craft a Sim – Part 3

In this series of posts, I’m talking about putting together a simulation I’ve built called CHsim. It’s designed to simulate the way Chain Heal will behave in Warlords of Draenor – including interactions with player positioning, talents, incoming damage, Riptide, … Continue reading

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Overview: Theorycraft in WoD

Warlords is Changing the Theorycrafting Game Guys, I am so excited right now. This is the first time I’ve really been part of the Theorycraft community at the launch of so much new information, and the real consequences of all … Continue reading

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WoDsplosion!

I’m SO Excited! You know what they say, right? “Alpha information is like buses, you wait ages and then the community explodes while you’re asleep”. Or something like that. While I was sleeping last night, the ENTIRE WoW community exploded … Continue reading

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Why Condensation Totem Will Be Insane

I should start this post with the warning that the maths here, although strictly linear (and therefore boring if you’re a mathematician) does get a bit heavy. If you’re not someone to slog through equations, there is a handy TL:DR … Continue reading

Posted in Maths, World of Warcraft | Tagged , , , , , , , , , , , , | 2 Comments