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Categories
Tag Archives: Theory
Archetypical
One of the things which attracts me about Magic: The Gathering is that there’s so much to learn and understand, there’s always something to discover or think about. I’ve spent a lot of time recently mulling over what different deck … Continue reading
Posted in magic: the gathering, Opinion
Tagged Analysis, card games, magic: the gathering, Theory
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Overview: Theorycraft in WoD
Warlords is Changing the Theorycrafting Game Guys, I am so excited right now. This is the first time I’ve really been part of the Theorycraft community at the launch of so much new information, and the real consequences of all … Continue reading
Posted in Alpha/Beta News, General Science, World of Warcraft
Tagged Alpha, Beta, challenges, changes, Coefficients, dumb heals, Patch Notes, randomness, Resto, restoration, Restoration Shaman, shaman, Smart Heals, Theory, Theorycraft, totems, Warlords of Draenor, WoD
4 Comments
I want to put WoW on my CV
Photocopying, Optical Characterization, World of Warcraft… I often wonder why it’s such a faux pas to mention video games on a CV. Not only, in my opinion, are they a highly advanced form of art, but playing games well shows … Continue reading
Posted in General Science, Opinion, World of Warcraft
Tagged career, collaboration, curriculum vitae, CV, Experiment, gaming, science, scientist, simulation, StarCraft, Theory, theorycrafter, videogames, work, World of Warcraft, WoW
5 Comments
Mana Regen in Mists of Pandaria – Part 2 Revisited
This post was originally started several weeks ago in an effort to math the benefits of Intellect, Spirit and Crit in relation to each other. The motivation is to try to understand how Spirit, Intellect and Crit behave and which … Continue reading
Posted in Maths, World of Warcraft
Tagged character gains, figure of merit, gaming, healing, HEP, Mana, measurable quantity, Mists of Pandaria, regen, Theory, Theorycraft
2 Comments