Tag Archives: Talents

Warlords of Draenor: Talented Shaman

Today’s post was written on request for Damien, who writes the Icy Veins class and spec guides. Originally, this was in the form of a short* advice document to discuss the Level 100 talents for Restoration Shaman – the contents … Continue reading

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To Craft a Sim – Part 4

In this series of posts, I’m talking about putting together a simulation I’ve built called CHsim. It’s designed to simulate the way Chain Heal will behave in Warlords of Draenor – including interactions with player positioning, talents, incoming damage, Riptide, … Continue reading

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To Craft a Sim – Part 3

In this series of posts, I’m talking about putting together a simulation I’ve built called CHsim. It’s designed to simulate the way Chain Heal will behave in Warlords of Draenor – including interactions with player positioning, talents, incoming damage, Riptide, … Continue reading

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To Craft a Sim – Part 2

In this series of posts, I’m talking about putting together a simulation I’ve built called CHsim. It’s designed to simulate the way Chain Heal will behave in Warlords of Draenor – including interactions with player positioning, talents, incoming damage, Riptide, … Continue reading

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Talented Shaman in Warlords of Draenor

At Blizzcon recently, the World of Warcraft community got their first tentative look at what the level 100 talents will look like in Warlords of Draenor. While we have to take them all with a pinch of salt, it’s never … Continue reading

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Why Condensation Totem Will Be Insane

I should start this post with the warning that the maths here, although strictly linear (and therefore boring if you’re a mathematician) does get a bit heavy. If you’re not someone to slog through equations, there is a handy TL:DR … Continue reading

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