Tag Archives: raid

Trink It

I get quite a few requests for different topics of Theorycraft, and sadly I can’t do them all. Work being what it is for me (unforgiving even when I’m not out of the country), I have to prioritize what’s interesting … Continue reading

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Chain Me No Chains

Another week goes by before the public Beta for Warlords of Draenor, and another interesting morsel appears on MMO Champion. Another debate/argument/discussion results, and this time I am struggling to communicate how I feel on the matter. Today, I’m trying … Continue reading

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To Craft a Sim – Part 3

In this series of posts, I’m talking about putting together a simulation I’ve built called CHsim. It’s designed to simulate the way Chain Heal will behave in Warlords of Draenor – including interactions with player positioning, talents, incoming damage, Riptide, … Continue reading

Posted in Alpha/Beta News, Maths, World of Warcraft | Tagged , , , , , , , , , , , , , , , , | 7 Comments

To Craft a Sim – Part 1

In this series of posts, I’m talking about putting together a simulation I’ve built called CHsim. It’s designed to simulate the way Chain Heal will behave in Warlords of Draenor – including interactions with player positioning, talents, incoming damage, Riptide, … Continue reading

Posted in Alpha/Beta News, World of Warcraft | Tagged , , , , , , , , , , , , , , , | 7 Comments

“Silly Video Games”

Since I was a kid, my parents always wondered why I like “those silly video games” – as if they were incapable of not understanding something. I don’t blame them, it’s something that didn’t quite catch their generation. Nevertheless, it’s … Continue reading

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Practice Makes…

PROGRESS! Our guild isn’t a server first guild, and our attitude to raiding is pretty relaxed. We didn’t start raiding until the week after Mogu’Shan Vaults became available and since then we’ve clocked a grand total of SIXTY wipes on the … Continue reading

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On Restoration Shaman’s Relationship With Critical Strike

Introduction Today’s post is all about stats for Resto Shaman in Mists of Pandaria. I have some very important notes and caveats to state before I get into the graphs, but first a short introduction. It’s been a long time … Continue reading

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Two-Healing Spine of Deathwing (10man Normal)

Today I’m following on from my previous posts on healing Zon’ozz and Ultraxion 10-Normal with two healers to talk about Spine of Deathwing, the next fight in Dragon Soul which is a real challenge for healers. One of the important … Continue reading

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Two-Healing Ultraxion (10man Normal)

Today I’m following on from my previous post on healing Zon’ozz 10-Normal with two healers to talk about Ultraxion, the next fight in Dragon Soul which is a real challenge for healers. One of the important things about Ultraxion as … Continue reading

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Two-Healing Warlord Zon’Ozz (10man Normal)

There are two particularly interesting fights in early-mid 10-man Normal Dragon Soul for healers; Warlord Zon’ozz and Ultraxion. Both of them require fairly high DPS and have short enrage timers to match, and both are made significantly easier to finish … Continue reading

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